News und Gerüchte

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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Hier nochwas das heute gepostet wurde von einem der zum testspielen eingelernt wurde. Hört sich zumindest seriöser an als das was ich das letzte mal gepostet hab, sind aber immernoch nur gerüchte. Das mit den neuen Formationen hört sich zumindest interessant an. Hier was gepostet wurde:
I think players should be doing a bit more to give current players more info,
but as they don't seem to want to do that, I thought I'd weigh in with what
I know.

I had to be taught how the new game works in order to
teach it to potential players.

As this info comes from the intro game there may be some simplification of
the rules that I am unaware of, as you don't want to overload a newbie with
too much info.

Anyway, on with what I know:

Age of Sigmar offers a skirmish-level fantasy game, he did not know
whether it would be expanded to a mass-battle game later but he thought it
would.

Players take control over several small units, organised into loose groups.
The models are on round bases. He mentioned that at least at our location,
people can use square bases if they want to, in fact with the new
unit formation rules it might be slightly easier to use squares.

Units can choose how loose their units form up, either very loose (think
8th ed skirmisher loose) with benefits to movement and defense against
shooting, tight, or square.

Tight allows for more maneuvers than square, but is less maneuverable than
loose. However, if you receive a charge in tight formation you're better
off in CC than if you received it in Skirmish.

Square offers almost no maneuverability, you can only move slowly forward.
However, if you receive a charge in Square formation then you're better off
in CC than if you received it in Tight or Skirmish formation.

One of the units in the intro game (the Chosen of Sigmar) can elect to
change their formation when someone declares a charge against them as long
as they pass a Ld check (base Ld 8 so it's fairly easy, hero had Ld 9)

The only real benefit to receiving a charge in Skirmish formation (and
there are a ton of negatives - you don't get a bonus from your numbers,
only the models in base contact with the enemy can strike (see below), and
you can't parry) is that the enemy don't get the bonus for charging you in
your flank/rear, since the skirmish formation means you effectively don't
have any.

A lot of the base rules are the same as in 8th ed fantasy. The same
statline is there (M, WS, BS etc etc), armour works the same, shooting
takes similar penalties (long range, soft cover, shooting at skirmishers
etc), the difference is in the recommended level of play. CC works out in
much the same way, highest I goes first, units in base contact with either
an enemy model or a friendly model in base contact with an enemy model get
to strike, though only the former get to use all their attacks. Casualties
are removed from the back, as per usual. Different kinds of weapons
(halberds, spears, etc) and their associated bonuses weren't brought up
since the models involved only used hand weapons. Hand weapon + shield
still gives you a parry save though, as long as you received a charge (or
charged yourself) in tight or square formation, and the attacks weren't
coming from your flanks or rear.

GW is trying to push this to be played at the 1000-1500pt level. A lot of
focus was put on the heroes leading each force, and leaders will have more
impact on the game. Think LotR Strategy Battle Game and its Warband rules.
He implied that leaders in general will be more expensive, but have
more of an impact on the game. So a 1000pt force might be led by a 300pt
hero who is absolutely the core of the force, and if they die the rest of
the force is at a severe disadvantage. This goes double if the leader is
killed in a challenge by the enemy leader.

On a personal note, the game seemed...fun. The choice between different
types of formation provided a level of tactical flexibility that didn't
exist in the old game, but required more forward thinking. Do you start in
skirmish formation for more maneuverability, risking getting charged with
no bonuses from your numbers? Or do you form up Tight and split the
difference? Or do you make like a Dwarf and form up Square and just risk
getting outflanked? Also, when the two leaders got into a challenge in the
middle it was exciting - mine was faster but not as strong, hers was slower
but more likely to do lasting damage. We stopped before one leader killed
the other though.

Magic wasn't raised in the intro game, but once again I was told
it hasn't hugely changed. Only thing I should mention is that,
aside from some notable exceptions, wizards can't be leaders of a force.

On a background note - I was laughed at for about 10 straight minutes
when I told her about the rumours of "Waaaghkin" led by an all-female caste
of "Nigmos", though he was strangely silent when I mentioned Regalia.

From what little he did mention, the core races are all-but unchanged in their
basic background. Humanity is represented by the Empire, with the Chosen of
Sigmar being an auxiliary detachment that is often fielded alongside Empire
forces. Orcs and Goblins are there, nothing about 'Nigmos' or whatever.
Chaos is obviously there, in both Daemon and Warrior form, he didn't know
anything about Beastmen. Lizardmen weren't mentioned, neither were Skaven,
Elves were though. Elves are becoming a bit more like Space Marines in one
specific aspect - they're all one race, but differentiated on the grounds
of how they wage war, a bit like Chapter Tactics. High Elves will have 'Elf
Tactics' that reflect their training and drilling, Dark Elves will
have 'Elf Tactics' that reflect their cruelty and malice, and Wood Elves
will have 'Elf Tactics' that reflect their reliance on hit-and-run attacks.
I anticipate this means a single Elf book with basic troop units, some
specific units for each type of Elf, and the rest of the differences will
be in these 'Elf Tactics' and colour scheme etc.

I'm trying to remember anything else, the units were about 10-15 models
each. The Chaos forces were comprised of a unit of 10 warriors, 15
marauders, 5 warhounds, and the chaos leader. The Chosen of Sigmar (being
represented by Lizardmen models as the actual models are obviously
currently unavailable) had 15 'warriors of light', 10 'hunters' with
shortbows, and 10 'chosen', plus the leader.

It seemed a little unbalanced
in the Chosen's favour, but my manager said that when you're introducing
people to the game, although you let them pick, you talk up the Chosen more
so that they're more likely to pick them and be the good guy. That way,
although it looks fairly even, the Chosen have an advantage. Like other
intro games that have come before it, it is intended to provide 2 good,
though small, starting forces.

It was implied that both armies would
need 2-3 boxes of troops added to them to get them to 'average game' size.
This was obviously important because a key part of the intro game is not
only selling the intro box, but also upselling the customer to get a couple
more boxes for a bigger force.

Stat-line wise, though I wasn't told any specifics (this was more a matter
of 'Okay so the Warriors of Light are in close combat with the Marauders,
so you go first and hit on...') regarding statlines, this is a rough
breakdown:
- Warriors of Light are a halfway point between marauders and Chaos
Warriors, not as tough or as well armoured, but more skilled than
marauders, they were hitting marauders on 3s and saving wounds on a 4+
- Chosen are basically Chaos Warriors, same armour save, they were hit on a
4+ and wounded on a 4+ by Chaos Warriors, saving on a 4+
- Hunters are skirmishing bowmen, their only unique aspect is that I think
their bows are armour piercing. They were hitting stuff at long range
(range 24") on 5s, wounding Chaos Warriors on 5s, but Chaos Warriors with
shields were only saving on a 4+, instead of the 3+ they were saving on
against the Hunters in close combat.
- Leader of the Chosen was basically the Chosen's statline with +1 to
everything except Movement and Toughness. He had a sword that allowed him
to re-roll failed hits against Chaos things.

I am using the current statlines for Chaos Warriors, Marauders etc in these
estimations, and they are liable to change.
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Die ersten Bilder zu den neuen Modellen für Age of Sigmar sind im Umlauf:
Die guten:
https://pbs.twimg.com/media/CIbyvkwWIAA_0_r.jpg:large
Und die Bösen:
https://pbs.twimg.com/media/CIb2p34XAAAwZGE.jpg:large

Die Figuren sind dann alle in der neuen Starterbox.
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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joze
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Re: News und Gerüchte

Beitrag von joze »

Die Guten sind auf jeden Fall 'pre-space marines'
Sieht mal wirklich nach nem komplett neuen Spiel aus
Aber die Modelle sind meinenr Meinung nach echt cool :D
Danke Andreas
Orkzä va'lier'n niemalz nich'. Wenn wa gäwinn', dann gäwinn' wa.
Wenn wa sterb'n, sind wa tot, also zählt dat nich' alz valorn.
Wenn wa abhau'n, könn' wa wiedakomm'n, um weitazumosch'n, also ha'm wa auch nich' valor'n, iz doch klar!

"Mosht se weg - Mosht se weg - Mosht se alle weg"
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

@Joze: Da kann ich dir nur zustimmen, vielleicht hat sich GW gedacht, weil sich bei 40K die Space Marines so gut verkaufen, braucht Fantasy auch sowas :D
Hier noch ein paar bilder der Fantasy Marines und nem Khorne Champ:
https://pbs.twimg.com/media/CIhlkKxWwAEaqSC.png:large
https://pbs.twimg.com/media/CIhl2ArWwAEHc6V.png:large
https://pbs.twimg.com/media/CIhmBubWEAAVY0n.png

Und ein Bild von den passenden Armeekoffern und nem neuen Grundierungsspray damit man die Marines schneller vergolden kann :D
https://pbs.twimg.com/media/CIiakVNUEAAQyiu.jpg

Was Regeln angeht ist noch nichts konkretes im Umlauf, nächste Woche solls mit dem gesehenen Starter Set losgehn und was danach kommt ist noch unbekannt. Es soll jedoch über mehrere Wochen nur Age of Sigmar/Fantasy releases geben, bis dann angeblich im Oktober der neue Tau Codex als nächster 40k Release kommt. Das sind aber nur Gerüchte.

Was kein Gerücht ist, ist das GW sowohl die Fantasy Erratas als auch sämtliche Armeebücher und Regelwerke aus ihrem Webstore entfernt hat.

Bin sehr gespannt was da auf uns zukommt.
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Folgende E Mail ging an GW Laden raus:
http://3.bp.blogspot.com/-eeapOhBypHk/V ... apture.PNG

Das Starterset soll um die 100€ kosten, was für die anzahl der Modelle recht günstig ist.
Sprich ab Samstag werden wir wissen wies mit Fantasy weitergeht. Aber zumindest ist alles außer den Modellen kostenlos.
Es wird alles sehr vereinfacht sein ob später dann etwas umfangreicheres rauskommt wird sich zeigen.

Es ist auch egal was man für Bases verwendet, es wird schlicht vom Modell aus gemessen, aber neue Modelle werden mit runden bzw ovalen Bases geliefert.

Hier schonmal ein paar auszüge der neuen Regeln:
https://pbs.twimg.com/media/CIsuZOIWIAEHPte.jpg
https://pbs.twimg.com/media/CIsuZQoWsAAb99T.jpg
https://pbs.twimg.com/media/CIsuZQiWwAA-_lr.jpg
https://pbs.twimg.com/media/CIsuZLoWwAED6Zh.jpg
https://pbs.twimg.com/media/CIsuci3WoAIqc_Q.jpg
https://pbs.twimg.com/media/CIsucniWoAAUsoj.jpg

Nahkampf läuft jetzt wohl wie bei 40k ab wies aussieht.

Und im nächsten White Dwarf wird eine kostenlose Miniatur dabei sein.
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Erstmal ne kleine Zusamenfassung, was auf uns zukommt:
White Dwarf
– WD 75 WILL include a free Stormcast Eternal.
– WD 75 will include all four pages of AoS rules in it.

Rules
– There are no point values in Age of Sigmar.
– All units will be represented by warscrolls. https://pbs.twimg.com/media/CIxREOAWEAA9xsQ.png:large
– If your side is severely outnumbered, there are several “Sudden Death” objective you can pick from that success will result in your victory.
– Warscrolls have all the rules for the models with them.
– New models will come with warscrolls in their boxes.
– Army books are gone.
– Bases will not matter.
– Measurement is based on closest point of the models. (So yes, a sword that thrusts well past your base is where you’ll be measuring from.)


- White Dwarf 75 states bases don't matter and show a small Nurgle group with round and square bases.

AoS World Information
- Nine Mortal Realms, all based on the eight colours of magic, and Chaos makes nine.
- Sigmar rules from Azyrheim, and when a Stormcast Eternal dies, he returns there.
- Four Great Alliances:
- Order: Stormcast Eternals, Steamhead Duardin (Dwarfs), Red Slayers (Mercenaries of sorts. Where the old Empire went?), Aelf, and Seraphon - reptilian warriors who appear out of nowhere.
- Chaos: Fully combined army - beastmen, warriors, daemons, *does* include the Skaven.
- Death: Undead.
- Destruction: Orruks, Grots, Ogors, and ravening beasts beyond count.

Turn Sequence:
Hero Phase - Spellcasting and Command Abilities used here.
Movement Phase - Movement in inches, on warscrolls. 5" seems like the new standard. Cannot move within 3" of the enemy during the movement phase. Running is a d6 added to the distance. Flying ignores scenery and friendly models, but still cannot come within 3" of the enemy. Units that start the movement phase within 3" of the enemy can remain stationary or retreat (moving up to full movement away.)
Shooting Phase - Units that ran or retreated may not shoot. Roll to hit and wound as normal.
Charge Phase - Within 12" of enemy. Could not have ran or retreated that turn, nor be within 3" of enemy. Roll two dice and that's your charge distance. Must end within .5" of enemy or charge fails and no models move. No charge reactions.
Combat Phase - Charge or units within 3" of enemy unit. Two steps: 1.) Pile in, may move models in unit up to 3" towards closest enemy model. 2.) Attack with melee weapons.
Battleshock Phase - 2d6 + Casualties. For each point the total beats the unit's bravery, one model flees and is removed from play. Bravery is +1 for every 10 models in the unit when the test is taken.

Attacking Rules:
Pick attacking unit, and target unit.
1. Hit Roll. No WS vs WS, all to hit rolls are the same regardless of who target is. Based on Warscroll.
2. Wound Roll. No S vs T, all to wound rolls are based on weapon on attacking unit's Warscroll.
3. Save Roll. Save on Warscroll, modified by attacking unit's weapon Rend value.

Und hier Bilder der Regeln von den Starterbox Einheiten:
https://pbs.twimg.com/media/CIxQb6mWcAEE807.png
https://pbs.twimg.com/media/CIxQoMAWsAAOqtv.png:large
https://pbs.twimg.com/media/CIxQbw7W8AAKclu.png
https://pbs.twimg.com/media/CIxP9J4WEAAy75E.png:large
https://pbs.twimg.com/media/CIxQcB1WcAA3cbx.png
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Und weiter gehts mit Leaks:
Zu den Warscrolls kommen auch Warscroll Battalions, sprich wie Formationen bei 40k, hier die ersten beiden zur Starterbox:
http://4.bp.blogspot.com/-Z23uUt0vbD8/V ... AANbZc.jpg
http://1.bp.blogspot.com/-YxIKfHYVVpM/V ... AAb9sV.jpg

Es wird 4 Fraktionen geben, Order, Chaos, Death (Vampire und Nagash gibts auch weiterhin :D ), Destruction, hier ne kleine Einführung dazu:
http://1.bp.blogspot.com/-zWTP4GzX8UI/V ... WA0056.jpg
http://1.bp.blogspot.com/-y8t4Fi8sQKg/V ... WA0055.jpg

Und es gibt neun Reiche, eins für jeden Wind der Magie + ein Reich des Chaos:
https://pbs.twimg.com/media/CI2bhLQUkAAFCSv.jpg:large
Azyr- The Realm of Heavens
Aqshy-The Realm of Fire
Shyish- The Realm of Death
Ghyran- The Realm of Life
Hysh- The Realm of Light
Ghur- The Realm of Beasts
Chamon- The Realm of Metal
Ulgu- The Realm of Shadows
Chaos- Realm of the Dark Gods
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

So die AoS Regeln und Warscrolls sind jetzt zum Download verfügbar:
Hier gibt es die englischen:
http://www.games-workshop.com/en-GB/age ... ompendiums

Und hier eine kleine Zusammenfassung von mir, was alt und neu ist:
http://www.inevitable-darkness.de/2015/ ... of-sigmar/
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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joze
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Beiträge: 2745
Registriert: Fr Mai 01, 2009 10:50
Realname: Johannes Oberdörfer
Wohnort: Biberach

Re: News und Gerüchte

Beitrag von joze »

Danke!
Auf was für Viechern reiten den die?
Und gibts jetzt nur noch einen Bausatz aus denen ALLES gebaut werden kann? Nur andere Waffenoptionen? Oder was sollen die komischen Feuerspeier sein?
Orkzä va'lier'n niemalz nich'. Wenn wa gäwinn', dann gäwinn' wa.
Wenn wa sterb'n, sind wa tot, also zählt dat nich' alz valorn.
Wenn wa abhau'n, könn' wa wiedakomm'n, um weitazumosch'n, also ha'm wa auch nich' valor'n, iz doch klar!

"Mosht se weg - Mosht se weg - Mosht se alle weg"
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

Und Fantasy stirbt weiter, nachdem Gruftkönige aus dem Sortiment verschwunden sind, sind jetzt Bretonnen dran und ein Teil der Dunkel-, Wald- und Hochelfen, der Zwerge und des Imperiums. Vieles ist schon ausverkauft von den Resten, hier bei "Letzte Gelegenheit" ist alles aufgelistet was für immer verschwinden wird: https://www.games-workshop.com/de-DE/Wa ... 0002a-flat
http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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DonJohnny
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Re: News und Gerüchte

Beitrag von DonJohnny »

Krass. Was ist der Grund dafür?
"Und ich vermache meinen 1972er Gran Torino in Freundschaft an Thao Vang Lor. "
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Klein Johnny
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Re: News und Gerüchte

Beitrag von Klein Johnny »

Die stellen im Rahmen von "Age of Sigmar" ihr Produktportfolio auf neue krassere Sachen um, da ist für so normale Sachen wie Ritter oder Zwerge nicht mehr viel Platz.
Muss schauen das ich meine Gruftkönige noch losbekomme...
It's not possible.
No, it's necessary.
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joze
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Re: News und Gerüchte

Beitrag von joze »

Ohhh man..... so ein Kack.
Man hat es ja vermutet, aber wenn es dann offiziell ist.... das tut schon weh
Orkzä va'lier'n niemalz nich'. Wenn wa gäwinn', dann gäwinn' wa.
Wenn wa sterb'n, sind wa tot, also zählt dat nich' alz valorn.
Wenn wa abhau'n, könn' wa wiedakomm'n, um weitazumosch'n, also ha'm wa auch nich' valor'n, iz doch klar!

"Mosht se weg - Mosht se weg - Mosht se alle weg"
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Khaine
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Re: News und Gerüchte

Beitrag von Khaine »

http://www.inevitable-darkness.de/

"I do not serve... I RULE!"
-Settra the Imperishable

"Serve me in life, or serve me in death. The choice is yours."
-Vlad von Carstein

"We shall strike down our foes with sharp steel and cold hearts. The weak die so that the strong prevail and none shall be spared. Then only then will our enemies know the true meaning of fear."
- Malekith, The Witch King of Naggaroth
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